
Hi, I’m Gabriela Patrick, a 3D generalist skilled in modeling, sculpting, texturing, and rendering. I work in Maya, ZBrush, Substance 3D Painter, and Marmoset Toolbag, and I’m currently learning Unreal Engine to expand my real-time skills.
I have experience as a 3D tutor, guiding students through technical workflows and helping them solve complex problems, and as a Visual Arts Intern at the University of North Georgia, where I contributed to projects supporting students and faculty.
With a background in graphic design and video editing, I bring a strong sense of visual storytelling and design to all my 3D work. I am eager to grow in a professional setting, collaborate with creative teams, and create high-quality assets that make an impact.
Thanks for visiting. Explore my work and get in touch if you would like to connect.
For more information please check out my Artstation, Instagram, or Linkedin below.
https://www.artstation.com/amossymess
https://www.instagram.com/amossymess/?hl=en
https://www.linkedin.com/in/gabriela-patrick-80697812a/